Ricardo is a social systems designer and action researcher working in diverse global contexts, including Brazil, Australia, India, Mexico and the United States. In his work at the Presencing Institute, he leads an action research initiative, developing protocols and tools, to investigate social field shifts and systemic change. He's also currently a part of the Presencing Institute teaching faculty, and coordinates the launch of the Social Arts Studio Residency program in Mexico. Ricardo holds a MFA in Transdisciplinary Design from Parsons School of Design, New York, and is currently a PhD candidate at design for learning program WonderLab, within Monash Art, Design and Architecture, Melbourne.
1. DESIGN: including (1) the uses of generative tools and tangible artifacts as self-orienting devices; (2) the “relational” qualities of man-made artifacts, i.e., their abilities to occasion enchanting, amusing, or challenging encounters – the evocative, transformative, and “holding” powers of artifacts, respectively their potential to bring about meaningful associations, to “let people in”, to sustain engagement and capture human imagination over time; (3) how facilitated conversations about aesthetic principles and visual perception can influence decision-making in complex and changing environments; (4) the uses of prototyping and tinkering as approaches to rehearsing, experimenting and testing possible alternative futures.
2. LEARNING AND DEVELOPMENT: including (1) the learning process and how individuals derive meaning in order to orient their action in the world, i.e., their capacity to sense-make learning experiences, develop self-reliance and operate from new emerging dynamic realities.
3. CHANGE: including (1) how large-scale collaborations happen through open innovation in global networks; (2) system leverages for change, particularly the notion of emergence, social fields and awareness-based technologies.
Working and collaborating with projects and partners across various locations is a key aspect of Ricardo's global practice. He believes that working collaboratively and co-creating across various knowledge hubs in the world to be a key sign of the emerging and future of work.
Awards & Recognitions:
The New Challenge – grand prize winner; social innovation award by The New School, 2016
Unreasonable Lab, Columbia University – thesis project selected among other 100 applicants by the prestigious Unreasonable Institute
Brazil Scientific Mobility Program – fully funded graduate scholarship by the Brazilian Government, 2014\16
1st Place at Dartmouth Startup Weekend, 2015
United Nations Summer School, 2013 – selected among 100 global leaders from a pool of 140 000 applicants. Watch video here
Ashoka and Staples Youth Social Entrepreneurship Award, 2008
Designing Learning Environments for Social Dreaming: from Inquiry to Insight, and Action. FABLEARN 2016: Annual Conference on Creativity and Making in Education. Graduate School of Education, Stanford University. Full paper here.
Emerging Livelihoods: Thinking Design Practice Through Engagement Models, Carlos Teixeira & Ricardo Dutra. New York, 2015.
Social Dreaming: From Inquiry to Insight. Parsons The New School for Design. New York, 2016.
2018 Grant-makers in the Arts Conference, Oakland, CA. Speaker. Link here.
Presencing Foundation Program, MIT's Presencing Institute. Researcher. Boston, MA.
Verge New York City, 2016 – Elasticity (through design). Facilitator. Video here.
FABLEARN 2016: Annual Conference on Creativity and Making in Education. Speaker. Stanford University, Palo Alto.